Fixed it, it was a minor change
Ah yes, probably got broken with modules mode :/
I'll try to update this when I get some time
Nice!
Yeah the performance is comparable to sprite rendering once it's been rendered once
Basically, the perf will be bottlenecked by C3's rendering engine waaaaaaaaay before it ever becomes too much to process.
And since C3 has a good rendering engine, you're good :D
destroy with pinned object
I will add that too :)
Not yet, at the moment, you can manually push points every frame, but i might add a way to attach to image points in the future :)
Hey, no sadly.
If you're looking for a drop shadow that skews, look at this effect made by Mikal
construct.net/make-games/addons/260/dropshadowcolorskew
Andre is one of the most inspiring developers in this community
Good luck with your projects :D
AnD4D Ben10000K a new update for SFDX will be coming in the next few days, and should solve your issues with the addon :)
twitter.com/skymen75/status/1369734279475920897
Good luck with your Kickstarter campaign :D
If the overlay does not appear, the issue is with your chromium args or your nw.js version. This plugin cannot fix those issues. Instead, I recommend you look at this thread that lists a lot of common Steam issues:
construct.net/en/forum/construct-2/general-discussion-17/big-nw-js-roundup-news-tips-119428
Also, if you have time, read through the thread, as a lot of people already asked some of the questions you might want to ask.
It should be fixed now thanks
Thanks for the report, i'll try to fix it asap
No this is not abandoned, I'm sorry I'm just very very busy and have a ton of work and it's very hard to find the time to work on this in between everything else.
This year was pretty amazing in terms of new features, great job guys :)
Thanks for playing the game :D
Hope you enjoyed it :)
Yeah the current particle system is a bit outdated, but I do think you can still make very neat effects using it, and using a bit of ingenuity.
Member since 3 Aug, 2015
Sometimes I do some cool stuff in Construct. Sometimes I like to talk about it.