Joe7's Recent Forum Activity

  • The plugin Bork brings you "the bork" to C2 for your daily needs. <img src="smileys/smiley2.gif" border="0" align="middle">

    Demo+plugin+capx

    Action:

    <img src="http://dl.dropbox.com/u/31151399/Construct2/Plugins/bork/howToImages/actions.png" border="0">

    Expression:

    Bork("textToBork",NumberWords,NumberLines)

    e.g. Bork("C2",6,3)

    --> returns the Text/string:

    C2C2C2C2C2C2

    C2C2C2C2C2C2

    C2C2C2C2C2C2

    <img src="http://dl.dropbox.com/u/31151399/Construct2/Plugins/bork/howToImages/expressions.png" border="0">

    This useless plugin should fit perfect in your trash bin. If somebody find a serious use let me know. <img src="smileys/smiley1.gif" border="0" align="middle">

  • Perpaps with the FileReader - plugin and a local text-file. Haven't tried it but with the right policies for the app this should work.

    [Edit]Have forgotten the Load JSON-Plugin <img src="smileys/smiley2.gif" border="0" align="middle">

  • 0plus1: I've seen that you tried the Inject base64 string as Sprite Image behavior. Have you tried loading the strings dynamically when needed with AJAX and then inject them in the sprites? I suppose this should work.

    Another possibility: There are some custom plugins that can load images in runtime. I've used the HTML-Div Plugin(original plugin from JesseJoh --> Kyatric's download link) for this short demo(capx) and it works in preview (with an "absolute image URL").

  • Perhaps the permissons are set wrong. I've never tried to load a HTML5-website in the emulator this way in an app but I wouldn't wonder when the emulator doesn't support loading html5-websites that way.

  • ad license: Just to clarify. I find it perfect as it is now.

    I'm just thinking about something voluntary like a christmas-donation or something similar at the end of a year also for C2. When I look at the spriter-project I'm convinced that people are willing to support software-projects that they really want or need for a better life.. <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Things I wonder about C2

    1) C2 - game maker - website:

    For me the whole construct2-website says that construct2 is a "html5 game maker". That's probably true when opening c2 and marvelling at the interface but in my opinion constuct2 is a html5-creator and editorsoftware. It's a software to create "whatever" with the html5-technology - that is much more than creating "only" html5-games and I think the website can/should have an article to point out that not only html5-game-developement is possible.

    2) "no programming":

    The website says no programming required. I've read some other posts about this topic and I personally think that this statement is really wrong. When somebody uses construct, she/he programms (visually with events) nearly the whole time. I think "no coding" points the workflow much more better out.

    3) price - license:

    "only a one-off payment": As a customer this sounds perfect but when I think of the developement I can't imagine that this can go well in the future. Other companies take for bad-software more money in a year as c2 costs for lifetime.

    Perhaps something similar to the developement of Spriter can guarantee that the c2-developer(s) can stay as customer friendly with the licenses as they are now and he(they) has/have the ressources to focus on the developement.

    Just to think about it.. <img src="smileys/smiley17.gif" border="0" align="middle">

  • It's possible with a group. You can create a disabled group "myGroup" and put the actions there + as last action: disable group "myGroup" - all actions in a blank event in the group.

    At both touch events create the action set group "myGroup" enabled

    The groups actions are system actions.. ;)

  • I've written a tutorial about that - remember values of instance variables - to keep it simple i've used a global text variable for storing, array is certainly better and should work similar.

    remember values of instance variables

  • Create a family for them (-not in the free I think-) and do the eventing for that.

    One possibility to reuse code is including eventsheets.

  • Maybe you have different browser renderers enabled: webgl and canvas2d. You can check it with a c2 system expression: renderer

  • 3) Array seems to be good for the first quiz but not for the updating or reusing the app with other questions and answers. If for you it's programmatically possible load the values(questions/answers) with the AJAX-Plugin or maybe with the load JSON Plugin from a external textfile.

    pro: Think once and make hundreds of quizzes all with different questions and answers.

    con: Requires little coding in php or javascript or

    with luck the load JSON plugin fits to your wishes - then there should be no con. <img src="smileys/smiley1.gif" border="0" align="middle">

    I've already made some apps both ways (JSON/Javascript and JSON/PHP) - so I can tell you it's possible. <img src="smileys/smiley2.gif" border="0" align="middle">

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Joe7

Member since 14 Oct, 2011

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