ionutzm05's Recent Forum Activity

  • Thank you! This is what I was looking for.

  • Small update. DragDrop is dragging -> Sprite - Set angle to angle(Sprite.X, Sprite.Y, Touch.X, Touch.Y) degrees condition is working fine, as that angle will never change until I modify the angle between the touch and my sprite.

    I need something else but I don't know how to implement. I just want this sprite to look after my mouse cursor/touch direction.

  • Nothing too fancy in this file.

    dropbox.com/s/mnjillgk1f9budy/Drag_drop.capx

  • Thanks for your response.

    Unfortunately, I already tried that with no success. Still waiting for another idea.

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  • Hello,

    I have a sprite with the drag and drop behavior. Everything is working as it should but I want my sprite to rotate, following my mouse/touch angle. I want my sprite (a little monster) to always look in the direction where I touch.

    I tried this method: DragDrop is dragging -> Sprite - Set angle to angle(Sprite.X, Sprite.Y, Touch.X, Touch.Y) degrees but it will only move once, it will not update its angle if I keep touching and I change this angle.

    Look at this game for example, so you can understand better: coolgames.com/en/spinytom.html.

    Thank you in advance!

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ionutzm05

Member since 27 Jul, 2015

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