Hi — I have been playing the game for many hours as I write it and personally feel that the random elements of the game are what make it more challenging. I didn't want certain parts of the game to be clinically programmed so that they follow a set path for a reason, as I wanted to add an element of luck to the game - is this a bad thing?
There are certain parts of the game that also require a lot of skill (nimble fingers) and the spinning platform is one example because, with practice, this becomes easy to pass.
I do appreciate the feedback though, as it is interesting to get other peoples take on the game.
This is the first time that I have used Construct 2 and I am still learning. I have started down a path and have to follow it to see where it leads. All the time I am learning and this is what drives me.