Wink's Recent Forum Activity

  • nutmix You could create a solid colored image sprite the same size as your button, place it under your button, set it to invisible in your properties window, and give it your on touch event.

  • Yes, I'm getting the same error for all my audio files. Sometimes the audio works, and sometimes it doesn't but the errors are always there. With CocoonJS's previous version this didn't happen all audio worked. I saw a post a few days ago were someone said this can be fixed by not adjusting the volume in C2 but that didn't work for me.

  • Here you go:

    pong game

  • rexrainbow I am using your Function, and Touch Mouse plugins on a game I have published on Clay.io, Facebook, and it has also been accepted on the new up and coming Mozilla Marketplace.

    I have been trying to get it to work with CocoonJS but whenever I open it with the CocoonJS Launcher I get a black screen, and when I clicked on the CocoonJS fps button I get these errors:

    ?JSUtilities Exception: ReferenceError: Can?t find variable: parent Line 2

    File: 6494728 Tag: timer

    Exception evaluating JavaScript: ReferenceError: Can?t find variable:

    jQuery?

    I am not sure witch plugin is giving these errors Function, or Touch Mouse but I was wondering if there is any chance that you could make them compatible with CocoonJS?

    These are great plugins, and I could modify my game with C2's touch, and mouse if you cant get your Touch Mouse plugin to work with CocoonJS. But I don't think my game could have been built without your Function Plugin. My games mechanics are completely dependent on you.

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  • Schoening I just tried your game with Firefox, and I didn't have any issues with the sound. It worked great for me I heard every shot on this end.

  • Schoening Ashley is right. I use to feel the same way until the Firefox guys emailed me this link:

    Reset Firefox ? easily fix most problems

    Just give it a try. I couldn't believe the improvement. It runs so much faster now, and even the Scirra Arcade games run better now with Firefox than they do with Chrome. <img src="smileys/smiley4.gif" border="0" align="middle">

  • LimonSpace here is a open port check tool you can use to test if your ports are properly forwarded:

    Open Port Check Tool

    Just download it, and follow the instructions on the page I linked you to. Check port 80, and any other ports your game might be using.

    If your ports are not open here is a list of all routers, and there port forwarding guides:

    Complete List of Port Forwarding Guides

    Find your router on there list, and follow there guide to forward your ports.

    If and or after all your necessary ports are open, and you still have the same issue it might be because some ISP's (Internet service providers) block port 80. If this is the case you will need to do a port 80 redirect. Here is a guide for that:

    So your ISP has decided to block port 80?

    And last but not least If the IP that your webserver runs on is dynamic, you'll want to make sure you are running a dynamic update client. Here is a good one that I have used in the past:

    Dynamic Update Client for Windows

    I hope this all helps   <img src="smileys/smiley1.gif" border="0" align="middle">

  • Joannesalfa if you just want a donation button in game you don't even need to integrate <div></div>. All you have to do is:

    1. Get or make a donate button image, and place it in your game.

    2. Give your game the "Browser" object, then the mouse, and or touch object.

    3. Go back to your paypal account, an create a new donation button.

    4. Then click on your paypal buttons view code tab, and copy the email code.

    5. In Construct 2 go to your event sheet, and add:

          +mouse -> on object clicked (donate button image)

              -browser-> Open URL in new window

       Then just paste in your email code.

    And you should get something like this:

    Example Feel free to donate   <img src="smileys/smiley4.gif" border="0" align="middle">

    Here is a .capx

  • The easiest, and most convenient way I know of for doing this is with the Clay.io Plugin. If you go to there Scirra Construct 2 - Developer Docs page, and scroll down to were it says "Payments" it will explain how to integrate their payments API with Construct 2.

  • Thanks Ashley, I'm looking forward to the next build. But then I always am <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Ashley I emailed you my .capx file to supportiks@scirra.com.

    Here are the errors I am getting from the Chrome Developers Tools Console:

    Viewport target-densitydpi is not supported. index.html:10

    Refused to load the script 'chrome-extension://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js' because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:".

    Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:".

    index.html:59

    Refused to execute inline script because it violates the following Content Security Policy directive: "script-src 'self' chrome-extension-resource:".

    index.html:67

  • I just tried it with R101, and I got the same problem just a black screen but my icon_16 is showing up well on the page tab.

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Wink

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