Yes, the engine is capable of that. Most of the development time would be spent on creating the sprites.
Great work. How did you do the water effect?
It's always nice to see C2 game jams. Sadly I'm too busy to join. Maybe next time
Develop games in your browser. Powerful, performant & highly capable.
I don't get why you can't publish Wii U Games
It's simple. It's Scirra's business model. You still get all the platforms for a much cheaper price compared to other visual programming engines.
sqiddster Just tried an export from r200, works fine for me. My 32 bit binaries are all 10.5. Here's my whole "NodeWebkitForC2" folder; hopefully you could just copy this into program files and get it to work: https://drive.google.com/file/d/0B08LZ- ... sp=sharing If not, could be there's a path name stuck in the registry. If so, I'd try: 1. Install an old package of node-webkit, like: http://downloads.scirra.com/nwjs/nodewe ... 0-11-5.exe mirror: https://drive.google.com/file/d/0B08LZ- ... sp=sharing 2. Delete the resultant "NodeWebkitForC2" folder, and paste my folder in it's place.
sqiddster
Just tried an export from r200, works fine for me. My 32 bit binaries are all 10.5.
Here's my whole "NodeWebkitForC2" folder; hopefully you could just copy this into program files and get it to work:
https://drive.google.com/file/d/0B08LZ- ... sp=sharing
If not, could be there's a path name stuck in the registry. If so, I'd try:
1. Install an old package of node-webkit, like:
http://downloads.scirra.com/nwjs/nodewe ... 0-11-5.exe
mirror:
2. Delete the resultant "NodeWebkitForC2" folder, and paste my folder in it's place.
Works for me. Thanks.
10% sounds good. I think you should try it out. Also, if you can get the engine to use multiple cores, you can advertise it as such
Great
I can think of only one situation: When someone has to make a different event sheet based on a previous one.
I think it would be nice to be able to clone / duplicate event sheets in the editor. Of course someone can copy-paste the events if needed, but for specific tasks it would be nice.
Thanks for fixing it
I'd rather wait an other year or so for C3 if I have to to get these kind of improvements.
Well you can trigger the mouse leave event by simply using invert on the Mouse is over object event. As for the 2nd suggestion, I agree with you.
Member since 8 Sep, 2011