Thank you very much! Nice tunes!
Nice work!
Thank you very much for your reply NN81.
Have a good day
Hello and thanks for your reply.
Health variable is a local one, in the player, so no global i 'm afraid.
If i can do what you say with local, then could you please expand a bit?
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Hello all!
I have a health bar in a HUD global layer. When the player looses some life and then moves on to the next layout, the health bar resets to full.
How do i fix that?
Thank you in advance!
Looking good!
Well done Jonas
Hello!
Is there a chance for a re - upload please?
Thanks in advance
Thank you for your help jOschi
I will try to experiment with your advise.
Thank you for your quick reply
I should have mentioned that my test is not top down. With your solution the enemy was facing the player as i wanted, but when the player moved on enemy's back, the enemy followed but upside down.
(i hope that makes sense )
I appreciate any help!
Thank you
Hello to all!
please forgive me if this has been answered in the past, but i couldn't find it. And i am sure it's a total beginner's question.
How can i have enemies facing my player?
Iordanis
Member since 6 Jul, 2015