ayzhong's Recent Forum Activity

  • rex=plugin generating machine <img src="smileys/smiley1.gif" border="0" align="middle" />

  • could you post an example capx of what you have so far?

  • Hi, I'm Allan. I'm a student and a part time game designer. I've been into game design and general software design since 7th grade, which actually wasn't that long ago <img src="smileys/smiley17.gif" border="0" align="middle" />

    I work on game development whenever I have time (when there's no homework)

  • unfortunately, construct does not support networked multiplayer right now (if that's what you mean)

    as for the sound, i have yet to test it myself, but i believe in r66 an audio api was implemented specifically for phonegap

  • rite, thanks! awesome! <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Nice!

    I might have missed it but can you write data to csv w/ this plugin?

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  • i recommend that you make 20 instances of the same object. then you can use "objectcount" to create a loop. if objectcount returns less than 3, repeat random picking. if objectcount returns three, stop.

  • i may be wrong, but animations work for both stages for me (I'm too lazy to go through stage 1 so i just started preview from stage 2 and it seems to work). although, why don't you just use includes for the events and save yourself a whole lot of trouble?

    edit: i was wrong <img src="smileys/smiley18.gif" border="0" align="middle" />

    but the bug is on and off, sometimes the animation works, sometimes it doesnt. i think it may have to do with jumping...

  • i heard about this one on the radio, and i have to admit, i was skeptical at first because of my experience with previous "reward-offering" services. But this looks really cool! I do hope they support web games because most of the games that use kiip right now are mobile games

  • ^^^exactly what i was thinking

    no need to go through events if you have handy behaviors <img src="smileys/smiley2.gif" border="0" align="middle" />

    then again vinians you said "blink behavior does not work"

    are you talking about the prebuilt flash behavior or the one that you are working on?

  • Lmms looks cool! But honestly, as an individual dev, I find it easier to get game music ( I purchase when necessary)

  • Nice job! I'll be checking this one out. Much easier than setting up my own server... <img src="smileys/smiley1.gif" border="0" align="middle" />

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ayzhong

Member since 8 Aug, 2011

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