transfered continously and stepless to another objects Rotation?
Im an absolute nube and could not find no other way than this:
event: "myRollingBall" "physics angular velocity >10" - action: "myWheel" set rotate Speed to 10 degrees per second
event: "myRollingBall" "physics angular velocity >20" - action: "myWheel" set rotate Speed to 20 degrees per second
and so on
is there something more elegant like an expression for this?
Thanks!