I currently have this:
("KeyPressed" changes to 1 every time a key is pressed and back to 0 0.5 seconds later)
This works for one single key but if I have multiple(up down left right) they all change when one changes even if i use instance vars. I could use a sub event but when I do that I have to spam the key and click the button at the same time because it will only work exactly when the main event happens. Anyone know how to do it?