Havok's Recent Forum Activity

  • Quite amazing...

    https://playcanv.as/e/p/44MRmJRU/

  • It is nice to see that you plugin-developer-guys do this hell of an afford to get those plugins into c2.3.

    It is even nicer to see that you plugin-developer-guys work together to get that gd job done.

    Appreciated & Many Thanks.

    99.

    +2

    The lack of Plugins/Behaviours that will be in C3 also concerns me somewhat for now but, at least there seems to be some good work done by blackhornet and to make a converter that helps bring things over.

    I'm sure there will be some guys that will be getting C3 and do plugins/behaviours...I'm just not sure how many of the really great developers would be porting it since it seems a lot won't be paying the Rental either. Initially at least. Maybe it's quite compatible and it's trivial for the most part.

    It's going to be another story when the C3 runtime lands....then things change again and those plugs will probably have to be ported again? Yes/No?

    Looking at the track record through the C2 forums, it's not likely that Scirra would add many behaviours themselves. It's mostly left up to third party devs. It seems that users try and convince tirelessly on something that is needed and then getting responses why it's a bad idea then eventually a 3rd party option comes around.

    RexRainbow, RojoHound, Blackhornet and others have been instrumental there by the looks of things. If those guys don't get C3 for some reason it will be a real loss to those who do and to C3 in general.

    If I was Scirra i'd at least offer to give them the first year or two of Construct 3 for free since they basically add A LOT of what users want...no...NEED, to Construct.

    Hopefully I'm just being pessimistic here.

  • Wait a week or two? <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">

    I realize that I don't have a ship date for Construct 3 ... the closest I've found is "summer". Oh, wait, summer is a-commin' in, Cookoo! It is mid-May and Summer is ... June?

    I want Construct 3 and I've never been patient. I'm more than thrilled to upgrade for a year at half-price, so take my money, Ashley!

    My main export desires are (in order):

    * Android

    * Amazon

    * iOS

    * Chromebook

    * Mac

    * Tizen

    * Windows

    * Ubuntu

    * Windows Phone

    Currently Construct 3 is in Beta.

    It will open up from some of the restrictions (50 events etc) on the 15'th of May to the 21st of May.

    https://www.scirra.com/blog/201/constru ... newgrounds

    THey state " the full release by summer" so one has to figure out which hemisphere they are at <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> Just give a date people. "Releasing this Holiday". "Releasing this Summer"....We are on the internet in a global world. Give us dates! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    I suspect when that is finished Construct 3 will be available for subscription at $99 a year if you do not own C2 and if I recall correctly at $59 a for the first year if you previously owned C2.

    So no regular user has exported to those platforms with Construct 3 yet.

    Ashley mentioned that there will be a blog post soon on the NW.JS exporter.

    Maybe some news on the other exporters will be contained.

    Currently the export options looks like this. Although the Apps bit is not available in the Beta yet.

    There will be a build service for iOS and Android according to Scirra.

    https://www.scirra.com/blog/187/buildin ... onstruct-3

  • dbl post

  • >

    >

    > I don't want to invest in C3 if the roadmap is to put all the future development into reaching more people by making the application more accessible and eventually adding 3D.

    >

    I havn't seen many people requesting Construct to become a full 3D engine, and I don't think it should become one either. But I think some form of rudimentary 3D transforms would be cool. Kind of like what you can do CSS, for flipping cards, UI elements, and rotating stuff in more than one direction, at most possibility to add some simple models like coins, pickups, etc in 2D games would be cool.

    And maybe at least taken into consideration for 3rd party plugin developers if they wish to do some 3D plugin.

    This.

    Some normal maps, some lighting etc for "2.5D" ish stuff.

    Subscribe to Construct videos now
    Subscribe to Construct videos now

    Plug developers could do a 3D plugin engine as other engines seems to have done.

    BUT...I would say esp w.r.t growing and building a businesss if they later get 3D experts and work on another engine perhaps rather.

    Construct 3D...keeping the two seperate.

    Anyway, I guess we just need C3 first <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">

  • We have a blog post coming up covering this.

    Thanks Ashley.

    Just a bit concerned since I tested C2's on my Mac just out of interest and it doesnt work. Not too concerend about this now but I'm hoping C3's doesn't need "Windows"

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  • How will the NW.JS export for Mac, Windows and Linux work in Construct 3?

    I see the option there (currently disabled in Beta) but I'm a bit confused on how it will work.

    In C2 I need to download Java and then run the exporter. Do the minify script option etc.

    I can't go further than that since i get a "Something went wrong" on export. I'm on a Mac though and trying to run it via Parallels. Might work fine on a stock Windows machine. So I can't really tell.

    Just interested in how this feature will be implemented.

    I'm especially interested how this will work or run on Mac. THe option is there to potentially also add an AppStore builder later using nw.js. Now that would be neat.

  • Dig that!

    Great job

    I think it's pretty obvious if you ask a question which amounts to "do you want to pay more or less?" people are going to click the "less" option. Or if you ask "what other payment models should Scirra use?" the answer will be "the one I hardly have to pay anything at all". The business has to also at least survive, and ideally be able to keep improving the product.

    Ashley I really don't get impression at all.

    I get the impression it's not really about the price but the model.

    I am happy that you have provided some information regarding the possibility of working on a solution where people aren't cut off from their projects. I'm glad the discussions on the forums at least highlighted that and it eases the apprehensions a bit.

    I do feel that your market analysis did not provide a view on what the users would need but rather what you as a company need. Also no problem with that, you guys need to do well, and indeed deserve to do well imho.

    The problem is when the users arent happy you will lose money.

    A response to your closing comment in the "Petition thread" if you don't mind. Your user base are not stupid sheep just because they are not programmers, Not all of us are moms basement dweller indies - please keep that in mind, some of us are analysts, CEO's, scientists and engineers who might be dabbling with games / game development in their spare time.

    Anycase, you guys will know whats best after the first 2 years if it's going well or not and if it meets your targets.

    I think I got what I wanted out of the poll, maybe you got something out of it for what was a very un-scientific method of seeing what I was reading on the various threads.

    I'm subscribing for the first year. You have my support on that and I'll give Scirra the benefit of the doubt.

  • Here's the Greenlight trailer of my new game NSI: Operation Zero.

    https://youtu.be/GFVRHRj894U

    I need your support, friends. If you like NSI: Operation Zero feel free to vote for it. Or spread the word among your friends at least. Any help will be very appreciated.

    Greenlight page: http://steamcommunity.com/sharedfiles/filedetails/?id=914089567

    Looks great man. Voted.

    I thought that I have read somewhere on the forum, that it applies to all users, but I admit, I can be wrong.

    When creating and developing a game, can easily take up several months to even more than a year if the developer have another daytime job. Up until now, I wrote small games for our little daughter. However since quit a while now, I am making plans to create an adventure game with puzzles, mazes and pitfalls. I am sure that I will use more than a year to finish my dream project.

    In my opinion, the yearly subscription model is fairly priced. However, I will respect other opinions who do not agree with mine.

    Look personally I'm signing up for the first year. I am in a similar position as you and need to start working on a game I actually want to finish and release.

    So yeah. I just don't want to see a fragmented community since Construct has such a strong community. THis is not trivial.

    A community can make a mediocre engine actually be worth investing in since people share knowledge and things are moving forward.

    A monthly sub would be great, one can sign up for the first year then decide if one wants to monthly sub. If only Scirra wants to do that. I don't see why not if they are willing to offer that for Educational institutions.

    Seems this option is what most want and it doesn't change Scirra's business model or revenue stream. In fact people who want to sign up for a year would still do that, now instead of losing the user at least the user will pay for a month or two before deciding if he wants to continue or go elsewhere.

    There will be a big brain/talent drain to other engines imho if there are limited options. Business 101 - Don't make it difficult for people to give you money.

    Unfortunately there are the ones that's completely against it but....Scirra can even please them by what Ashley proposed as looking into (Opening projects etc from previous versions if you used it for a project) imho this coupled with the yearly and monthly options will only then lose the people that really are against subscriptions on principle.

    Anycase, the poll is just an attempt for me to see what the users really want seeing as nothing like that was ever done from what I know. (Im not a regular forumite...well I am now since I'm starting to use C3)

Havok's avatar

Havok

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Member since 20 Jul, 2011

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