Perhaps, someone could create a separate plugin for Construct where one could "doodle" out a GDD. Something that lingers in the corner of your screen to keep you on track.
Awesome news. Thanks Erik. Time to get crackin on my Q5
Concerning the redesign, wwould it be possible to have a closed and open beta section?
I guess you need to be a registered business to qualify?
Perhaps link it to the Rep system.Although experienced developers just starting with C2 will be lumped in it will create a smaller pool or group of pools to regulate eg. 0-500, 501-999 etc
Thanks for the different perspectives from the hobbyist to indie/studio developers.
Thanks for the suggestions.
— Coggle looks neat for brainstorming
Rory I've taken Kyatric's suggestion of the Post-It, but use Evernote to jot down simple notes on the fly with regards to Idea's, Events, Gameplay etc. works a charm.
Develop games in your browser. Powerful, performant & highly capable.
Kyatric Brilliant link. Required reading.
Thanks
Thanks for the advice Sved. True, translating what's on paper to actual end product can end up being daunting and yes would probably work best in a team. I believe the framework of the GDD is something that can guide; the contents of each section of course can change in terms of scale (individual to team development),
cool will keep an eye out.
tipztv The game ran fairly smoothly although it was admittedly very simple. The examples provided with C2 run fairly well so I'm optimistic. Tablet OS2 is fairly powerful, keen to see it run on a BB10 device but the Playbook is an excellent indicator that the games will translate well on the Z10 etc.
thehen any plans to port mortar melon to BB?
For me it felt good to formalize it with a GDD even going as far as prinitng it out as a physical reminder. I'm planning on doing the same with my C2 game. Curious to see if other devs use GDDs.
Member since 21 Jun, 2011