I have gotten my game to perform appropriately while testing in a web browser. So now trying to translate that to androind, and replacing my mouse functions with touch functions.
My mouse functions were as follows.
Condition - Every Tick; Action - Set object angle towards mouse.x, mouse.y
This was to make my object always face the mouse
Condition - Left click is down & System every 0.25 seconds; Action - Spawn bullet
This was to shoot a bullet every 0.25 seconds
I tried translating them to mobile, with either the on touch, on hold, or intouch functions. Only result i have gotten is my main object (a ship) spinning infinitely, and will point to where I click to shoot, to then continue spinning.
My desired result, is to be able to hold my finger anywhere on the screen, the ship to follow my finger, and shoot at the interval of 0.25 seconds. Additionally, when someone is not holding on the screen, the ship's orientation is the last place a finger was on the screen.
Can anyone help me out a bit?