Hi everyone! This is my first time posting... and I must say I�m really happy to have learned about this program and to be able to use it.
I�m trying to make a game using a lot of physics behaviour on objects. It�s set on infinite space... and everything works perfectly except when the these objects reach a certain limit/border. They get stuck somewhere around 5000 to 10,000 pixels away from the layout.
I�m not sure if there�s a way around this. The main player has physics behaviour also, and gets stuck too when reaching this invisible border.
I tried taking away the physics behaviour out of the main player and some objects... they seem unaffected by this problem. seems to be a physics behaviour issue.
Is there a way around this or am I on the wrong track? I've searched for similar posts but couldn�t find any on the search bar.
I�d really appreciate the help!