Joannesalfa's Recent Forum Activity

  • I couldn't open your link because I got 404 not found

  • But C2 won't have upgrades in, say, two years. And then it's dead. And when new technologies arise, and new incompatibilites appears, our software is dead.

    I think in very, very, very long terms (around 30-40 years) because I'm super concerned about "digital death". So I only use or tend to use stuff that has a very long longevity. I believe HTML5 (and 6, 7, 8, 9) will be around forever.

    But why should I pay for C3 when Unity already has a WebGL export? Also Godot. Also UE4, and many other engines.

    True, besides if C3 brings WebAssembly, I'd pay a subscription fee.

    Well, Unity WebGL export is very experimental, I wouldn't recommend you to use it for production because it will have low fps in iPad.

  • I was very curious how can it handle the file management, besides if you import mp3 sound files, how is the browser can convert into m4a and ogg?

  • Construct 2 is good, I would recommend this for anyone who wants to make prototype or web, but C3.

    C3 is a different story, I personally do not believe it's an upgrade due to experiences from C2. I'm just saying you can stay with C2 and ignore C3.

    Buy, everytime I report a reasonable bug and my topic gets closed due to response is "Closed. Won't fix" I'm tired of this and it won't work for subscription model.

  • I won't use Chrome for performance reasons. I don't know why Scirra guys chose Chrome over user's preferences, that's really stupid idea.

  • C3 isn't designed to create native apps, it's focused on the most web stuff.

    If you want to develop for native apps, you have to use game maker or Unity, they have good runtime for native apps.

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  • I guess I have to move on something else without using boids, thanks.

  • I actually mean "separation" and "cohesion" on inside of area, it's logical even using almost random movement.

    Isn't possible to do this like that?

  • rexrainbow that's not correct about physical because it's not supposed to use mass force, it's about molecules as particles. These are balls are floating between each balls, it's kind of boids but separation formation with random movement.

  • Isn't there a way to make this simple function like this video? You can see the particles as the balls.

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    I couldn't understand why it requires another behavior to make it moving, I used bullet behavior but it was wrong.

  • fitness23

    Was this created using Construct 2?

    If not, please don't use this forum to advertise your game.

    Isn't subforum about game development ideas if is not only related to c2?

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Joannesalfa

Member since 8 May, 2011

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