Heres an example I made showing player movement with swipe motions. Swipe anywhere on the game window to move the player. The longer the swipe the longer the player moves
Live Demo
capx here
it includes pretty much everything already set up to use the swipe data for whatever
I was hoping for your awesome example, actually it's not exactly "Pro Swipe" because when you do "Touching" then swipe, it does nothing until touch ends it moves.
In event number 2, i changed "On Touched End" to "Is in Touch" it works as pro swipe but not precisely, you can simulate touch using Chrome.
Do your mouse makes a circle movement while click is holding it may act as touching.
Do you have an idea how to stop moving character when touching is end?