Hello,
my name is Domenic and I'm developing an platformer game for Andoird and IOS.
I've got an huge perfomance issu on my IOS devices built with XDK, Phonegap...
When I Export the Project via HTML and upload it to my Website, it runs on my iPhone 6+ with 60 fps and 30% CPU usage, but if I export with Cordova and built an IPA it runs with 60 fps and 90%+ CPU usage. It heats up very fast...
I've made a Test game with just the tilemap and the Character. The same issue.
On my Samsung S3 the Test game runs with 52FPS and 25% CPU Usage (Crosswalk)
My Project settings:
- Sampling Point
- Physisc engine Box2D web (I dont use Physics)
- Preload Sounds Yes
- Clear background NO
My XDK settings:
Cordova CLI 5.1.1
Fullscreen
Landscape
IOS target 8
Here is an capx from my Test Project.
https://www.dropbox.com/s/t2zowqlmeoxm2 ... .capx?dl=0
A response would be appreciated.
Sincerely
Domenic Barth
Barth-Software