If you're working with the Pathfinding behavior (e.G. Turn-based strategy project) you probably want to show player the path that object will move along. Unfort...
I bet that you ran into a little problem at least once, while developing top-down game. I'm talking about enemies that overlap each other while chasing player....
01/28/16 algorithm updated to v.1.1. (improved performance and bug fixes). Hi, everyone! I wasn't the first one C2 user who wanted to animate tilemaps. However...
Member since 3 May, 2011