Wolod's Recent Forum Activity

  • It may be just some lazy people who want someone to make a game for them <img src="smileys/smiley17.gif" border="0" align="middle" />

  • You have my vote

  • both of them? Maybe there is a problem with my Dropbox account <img src="smileys/smiley18.gif" border="0" align="middle" />

    Well this will work for sure

    mediafire.com

  • Today I've finished my second game named Twisted World. Try it

    mediafire.com

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  • Sorry for the link. Here is a working one

    dl.dropbox.com/u/33035103/Twisted%20World.rar

    or

    db.tt/edrw1yo

    Moved it to public folder <img src="smileys/smiley9.gif" border="0" align="middle" />

  • On a distant planet, creatures named Sunkin were totally exterminated in a war for liberty by an ancient race of Ethereals who enslaved all other sentient species of this Twisted World. But the last Sunkin egg remained unharmed hidden deep in the woods...

    Well that was all the plot for my second Construct game named Twisted World. This is not a common platformer (like Super Mario). Your character will have to evolve (like in Metroid). You'll have to shoot a lot (like in Contra) because not all enemies could be jumped on to death. Evade different obstacles using wall jump, double jump and ceiling grab (kind of a Meat Boy gameplay). 4 powerfull bosses will get in your way, beware! Game saves on a checkpoints, remember this.

    And please tell me what do you think about it. Your opinion will help me to understand how to improve my skills further!

    Here are download links:

    mediafire.com

    or if you prefer Dropbox

    dl.dropbox.com/u/33035103/Twisted%20World.rar

    or

    db.tt/edrw1yo

    And some screenshots

    <img src="http://i002.radikal.ru/1107/ad/b0501eea8887.jpg" border="0" />

    <img src="http://s011.radikal.ru/i316/1107/0f/1bae561eb2f9.jpg" border="0" />

  • It might have to do with the timedelta being very high for the first frame due to loading and such. Go to the application properties, runtime properties, advanced, and set the minimum FPS to something like 30. That might fix it.

    It seems to be working! Thank you so much Arima!!! BTW game is called Twisted World. I'll continue the beta-test for a few days and then will post it on the forum. Don't miss it if you like Metroid, Super Mario, Contra and Meat Boy!

  • I've almost finished my adventure/platformer game and encountered a strange bug. My enemies have platform behavior and sometimes when I use run layot or run all function, after new layout starts they fall through platforms with "solid" attribute. But when I run game under debugger there is no such bug. Is it a Construct bug? And how can I export my game to .exe, but make it work like under debugger?

  • I prefer jetpack because if gives me more freedom in movement

  • My native language is Ukrainian, however I can speak/read/write in English and Russian. Also I can understand Polish roughly because lots of tourists from there are coming to my native city every month. We had some good times chatting with each other <img src="smileys/smiley1.gif" border="0" align="middle" /> (slowly and trying to understand what each of us is trying to say) <img src="smileys/smiley4.gif" border="0" align="middle" /> And English was very helpful in that case I must admit. Well that's it... Oh! I almost forgot I use Google translate sometimes to get meaning of some specific technical therms. Now that's all folks!

  • It is working for me too now, after I've added event in which after the start of layout player activates platform movement. Probably it is just a minor bug on my system...

  • In my game player can crouch and slide. While he is ducked his movement speed is decreased with the formula "player[Platform].VectorX/1.5" It is working perfectly in the first layout, but when I move to second that speed is decreased dramatically. However when I return to the first layout everything is fine again.

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Wolod

Member since 3 May, 2011

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