My current project, Welcome to the wasteland, will require at least average AI, but so far all I can do AI for is for stupid melee fighters. I know how to do some things, but does anyone know an easy way to make AI stop before it gets to close to you and take cover? And how about attack you only when you attack them or say a certain to them? I could just make it unfair for the player by giving the enemies ALOT more health then him but this game is a shooter/simulator so I want it to be as realistic as possiable. Also I need to know how to make people move from one place, stay there for about 25 seconds then move to another place and repeat.