LittleStain's Recent Forum Activity

  • Ok.. so what I'm suggesting could work..

  • You could just bounce a ball offscreen and use it's y value to display the size onscreen, couldn't you?

    I'm not really sure what you are trying to do exactly in the game, so I might be wrong..

  • Disabling controls during recoil would take care of any further movement, wouldn't it?

    start ignoring user input it was called I thought..

  • I know I just downloaded r160.

    Another big reason for not uploading the screenshot is because you had some isues reproducing my events last time I uploaded a screenshot, so this way at least I'm sure you get my events right.

  • It took me some time to fix the capx.

    It also took me some time to learn how to fix the capx.

    And now you want me to take some time to create a screenshot and upload it, because it would take you some time to download?

  • I always use the last beta, because I want to be able to open every file on this forum..

    You can find it here..

  • Ok got it working. Changed random with choose, so in the future you can have some maps happen more often than others.

    This should work

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  • Ok, you've kind of made a mess out of it..

    I'll see if I can fix it in a way that you can actually understand what the events are doing..

  • I'd do something like this, but there might be better ways:

    for each xy element

    system compare two values : Array.CurY = 4

    Array compare value = 1

    oh in the action following you can use Array.CurX in the expression

  • Instead of posting a screenshot of youe events, you might be able to type them out for us.

    I think if you are using sprites for displaying the text it might be easiest to put them all in 1 sprite as animation frames.

    That way you could make an event:

    on space pressed - sprite set frame : sprite.frame + 1

    There could be a better solution than using images, however..

  • Wouldn't it be easier to put all values in a seperate "cell" of the array?

  • Agreed, the forum with it's time-out is terribly irritating.

    I always use the latest beta, I think you can get beta-versions through steam too.

    Here's an image of the event sheet.

    I created three sprites with two frames (red and green)

    I created a green tiledbackground and set it to invisible.

    <img src="https://dl.dropboxusercontent.com/u/48563442/Open-Safe.png" border="0" />

    I think these events are pretty easy.

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LittleStain

Member since 26 Apr, 2011

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