like this?
(use arrow keys to move enemies offscreen/onscreen)
something like this?
Event sheet - no..
Groups - yes
So based on the global variable set a group active..
You could just put all the events of an event sheet in one group, but all eventsheets should be included in the main eventsheet linked to the layout..
In the project properties under project settings you can change the first layout..
change it from default to home screen..
Disregarded..
ai em Ferry cree-ay-tif wenn it coms too ritin'
But it seems like you already have enough offers..
To get the explosion:
can on collision with black object - can spawn particles
I'm not really sure what you mean by damage..
codah
couldn't that just be done, using a seperate selection sprite?
I'm not completely sure what you are after, but this example might be of help:
bullet on created set angle of motion: angle(bullet.x,bullet.y,player.x,player.y)
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If you download the example on the first page you'll see that it works..
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Member since 26 Apr, 2011