Revilo's Recent Forum Activity

  • Thanks for the response, how do you select a random frame?

  • So at the moment I have a spawn object spawning a car every random 1-3 seconds. My problem is I have different types of cars (Red ones, cop cars, trucks etc.). I need to know how to spawn a random type of car out as I don't want them to be all the same.

    Help would be really appreciated, thanks!

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  • So at the moment I'm making a traffic game (where there is a 4 way cross road and you have to control one of the sides with a set of traffic lights).

    I'm stuck on 2 things:

    First one is spawning. I need to spawn a car at random 1-3 seconds and also spawn different types of cars (as I have different coloured cars and I don't want them to be the same).

    Second thing is stopping. once the first car is stopped, the car behind goes ontop. I know I could put collide but I want there to be a gap inbetween the two.

    Help would be really appreciated and don't worry if you don't know both, just post me one!

    Thanks!

  • It works, thank you

  • So at the moment this is what I'm doing:

    I create a text, displaying the word 'score'.

    I Make a global variable called score = 0

    When my character collides with object Add to Variable, Add 1.

    Every tick, edit text: "Score &" Score

    This isn't working for me. The text just displays "Score" or "Score 0".

    Can you see if I'm doing something wrong? I just want something that makes the score increase by 1 everything I hit this invisible object (Like flappy bird).

    thanks

  • Thanks for helping me, it works great. This is so obvious xD Im quite new to all this...

  • This is probably really easy... but i cant get it to work. Here's what I need:

    So when the player dies he plays an animation of him dying. My problem is when you press left or right my character gets up and starts running around. How can i disable keyboard input?

    THANKS!!

  • This is probably really easy... but i cant get it to work. Here's what I need:

    So when the player dies he plays an animation of him dying. My problem is when you press left or right my character gets up and starts running around. How can i disable keyboard input?

    THANKS!!

  • This is really basic but I can't seem to be able to do it. I have my character who I need to fall down. My problem is that when I press left or right my character stops falling in mid air and moves to the right or left like he is walking on air. I have put physics on. To make my character go left and right I'm using:

    When key is pressed, set speed =200.

    Help will be appreciated, thanks very much!

  • Yeah afterwords I changed it from set position to creat object. It worked "perfectly" with set position, but not create. I have now done it, I made another layout and put the two objects on that layout which is working well now. Look out for my game coming out soon on here and sorry about the confusion

  • Hi

    Im currently making a game where i need two rectangular blocks to move up the screen parallel to each other but so there is a gap so my character can fall through. So far I have got one of the blocks moving at a random postion on the X axis that spawns every second. My problem is the second block. Like the other it moves up next to it but i want it the gap inbetween to stay the same. At the moment im doing this:

    System, Every 1 seconds, create object at random(-430, 180) (500) <--- this is the left block

    System, Every 1 seconds, create object2 at position (Sprite.X+250) <--- this is the right block

    Help will be appreciated, thanks

  • Thank you so much LittleStain, this worked perfectly.

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Revilo

Member since 4 Jun, 2015

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