I need my instances to patrol two points that are spawned by them when a timer goes off.
Eg: Instance created, Instance is static, Timer goes off, Instance spawns two points(A and B)close to it, and then it begins moving between the two.
My problem occurs when another Instance is created, it spawns two points of it's own but just follows the old points created by Instance 1, thus colliding with Instance 1, and basically just patrolling Instance 1's route.
I've also tried a method I saw in the forums, where using a bullet behavior the Instances move randomly through a number of points.
I'm not looking for that type of behavior, as the instances overlap each other frequently, and the points are not really random.
Can I get some help?
Thanks.