Colonel Justice's Recent Forum Activity

  • Hi,

    has anyone figured out the following yet:

    Objects involved:

    Q3DModel applied 0.5 (or any) opacity, Q3DSprite is behind the model, desired render:

    Render outcome instead:

    Long story short, the sprite doesn't blend well with the model in front, actually it's more like destination over or something.

    Note that alphaTest = 0.5 works fine, but I need to blend both object types with this z-order correctly. Think of particle sprites spawned behind a glass wall, for example.

    Thanks & cheers!

  • It could 😀

  • Since 5 days already, but nevermind...

    About

    FIGHTING SPACE is a classic horizontal scrolling shoot 'em up game with staggering hectic gameplay (in a good way!), smashing soundtrack, all in an aesthetic reminiscent of titles of the DOS shareware hype during the 90’s.

    Set in the vague far future, as part of the Confederate Fleet, players take the role of different elite pilots and must fight their way through a conflict-ridden solar system by the name of Hell’s Kitchen, to restore order and repel an otherworldly invasion.

    On their journey to the very origin of the intruders, they must use their cunning, reflexes and firepower to succeed. The fleet’s shipyard allows them ship upgrading and customization with cash earned and technologies found. But make no mistake! With each planet liberated, the challenges get only tougher and the stakes higher.

    Steam Store page: http://store.steampowered.com/app/556090/

  • Hi,

    can one minify scripts including this plugin?

    Thanks!

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  • Hey, it was the sorting method (had it on Ascending). Works perfectly now, thanks!

  • Hi,

    first of all thanks for this amazing plugin!

    I'm having a bit of an issue with the leaderboards though.

    Updating the leaderboard with the method "Keep best score" works once, but then it doesn't update the score for that entry.

    The method "Force update" always works, however this is not quite what I want, since the player should be listed always with his highest achieved score.

    Am I missing something?

    I'm using 18.5 nw / version 1.4.1. of your plugin, Construct 2 R239

    Thanks in advance & cheers!

  • The game just got greenlit today! The journey continues!

    Cheers everybody & thanks for all of your support!

  • Cheap thrills! Get Fighting Space and other Greenlight titles in a neat Groupees bundle https://groupees.com/bagb50 !

  • Needs moar explosions. Other than that, I'm always in for mouse aim + keyboard movement.

  • After a quick evaluation:

    1. You don't need lines 17 - 22.

    2. In line 27 & 28, you mixed player health bars & text, resulting in the player's health bar getting altered when an enemy is shot.

    3. In line 16, add a "Move to top of layer" for hptotalbad1 after pinning it to the turretmarker.

  • WebM will do the trick.

  • Capx, URL or some directions would be really helpful.

Colonel Justice's avatar

Colonel Justice

Member since 16 Mar, 2011

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