First of all, fantastic behavior! It saves a lot of work to achieve similar effects with cumbersome event-only approaches.
Now, I experienced a (in my case breaking) bug with the 2.0.1.0, 2.0.0.9 and 2.0.0.8 releases on Github. Would be great if you could fix it.
Issue here:
https://github.com/skymen/trailRenderer/issues/2
Thanks, it works on 3D layers, however doesn't seem to work when a 3D camera is involved.
Does this work on 3D layers?
Asking for a friend
Damn you, Scirra! Now I can finally migrate from R241 to R263 and scrap the four years of tinkering with my raycast engine :D
*Tips hat and struts towards sundown*
This great! Thanks!
Member since 16 Mar, 2011