Whiteclaws's Recent Forum Activity

  • Appmobi brought us a new update with inapp transactions , check the official update post for more info ... (This was posted from my tablet , so couldn't't write a lot ... )

  • Sorry , No Facebook ... but don't worry I''ll always be here to help !

    Cheers

  • Wanted those stickerz :(

  • Hola Amigo ! ( The two only words I know in Spanish :D )

    ---

    Remove the 2nd Event

    ---

    Replace the 3rd Event by ...

    On G Pressed

    == CarreraGt - Spawn Dinamita on layer 0

    == Dinamita - Move to Bottom of the layer

    == System    - Wait 2.0 seconds

    == Dinamita - Spawn Explosion on layer 0

    == Dinamita - Destroy

    Here you go , mate !

    Call me with Whiteclaws if it doesn't work :D

    Cheers

    • C2 *RECOMMENDED* -Editor's Choice-
    • Else *Uhhhmmmm*

    C2 is really easy to handle , and my choice for programming ... For Exporting , I recommend CocoonJS Even if it's not a 1-click export , The Steps are not that hard ( It's just putting your project on your cloudspace and testing it on the official app , and leaving the rest to CocoonJs ... )

    Hope that helps !

  • Glad you are okay , Hope my uncle is safe too !

    Such a bad luck to be born on the apocalypse day ... ( Yep , he's born december 21 ! )

  • Sorry Johnny ... You Images doesn't show for my ( You saw what I did there :D )

  • Hey Guys ! I made a little example for beginners !

    It's an isometric View Example in 1 event !

    I'll try ameliorate it as soon as possible

    1+ for Blocky !

    Cheers ...

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • ChromeGadget

    squiddster seems to be flown by the questions :D

    Don't worry , Your Awesome Game Dev Super-Whiteclaws is here to help !

    ...

    tip of today !

    You can do that in z easy steps !

    First of all , your gun need to be defaulted to the angle of the player ( By Default , the gun nozle needs to point toward the player view direction )

    Next , Add the following event to your game ( - = Sub-events , * = Action)

    Is Carrying

    • If Player.Angle = 0

    * Set Mirrored to Not Mirrored

    • Else

    * Set Mirrored to Mirrored

    And you are done !

    P.S. The Mirrored action can be found in the Gun Actions Section

    Cheers !

  • Hey , We can't help you like that ! Either post a .capx or do it by yourself !

  • Oh Geez , That should definitively help me ! Thanks Miss Val !

  • You can't , At my knowledge ...

    Try Explaining the issues a little more ... Detail it so I can understand or just post your .capx here !

    Cheers

Whiteclaws's avatar

Whiteclaws

Member since 14 Feb, 2011

None one is following Whiteclaws yet!

Trophy Case

  • 13-Year Club
  • x4
    Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

15/44
How to earn trophies