Leafblight's Recent Forum Activity

  • :P

    I like how you didn't put a space in between wall and climb, used climb instead of climbing, and capitalized both words.

    I wonder what you've been playing recently.

    no one likes a grammer fag

  • aaaah i see what i was doing wrong, i was setting BOTH is x and y to the same global and telling it to read both from the same variable thinking it could tell them apart, i see you have to do both x and y separately! ty! ^_^ and ty everyone for all the comments, lol, its nice to be apritiated :3

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  • i think i have the right concept but im just doin it wrong DX could you give me a copy/paste of what it should look like?

  • im having an issue for when he is coming out of battle, im using a cheap trick atm to set him down at where the monster was before the fight, but thats very limited. is there anyway to remember where exactly the overworld sprite was before the battle starts, so i can set him there when i move him back to the overworld layout? i tried using global value to record his x y position, and apply them to the sprite when it goes back, but no luck btw, what did you think of vid? ^_^

  • anyone?

  • IT EEZ FINISHED!! post what you think/comment/suggestions, ect ect, btw, anyone here good with construct? i have a few questions i wanted to ask if anyone really knows what their doin.

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Leafblight

Member since 11 Feb, 2011

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