Anonymous47's Recent Forum Activity

  • When are you going to be working on C2 full time?

  • I think I remember TGF having a decent editor, you could click on a sprite in the object list then right click in the layout to place an instance of an object, rather than dragging 1 object at a time or control + dragging to make copies.

  • Wasn't there some clickteam fans who use to attack this site?

  • The only "magic" way to help a game be played again and again, is for it to be always providing a challenge (easy examples are multiplayer games and arcade single player games) and for it to be very well designed aesthetically and mechanically so that it's a pleasure to return to.

    Although it depends on your audience, the simple and non-gamers don't need much at all to play a game a lot, as long as there is something to bait them with, such as statistical growth.

  • I've played probably played close to 100 hours on Ketsui Kizuna Jigoku Tachi, it probably doesn't take an hour to finish, and I haven't finished it yet. It's just really polished and very well designed.

    For a game to be played a lot, it doesn't mean you have to have an absurd amount of content or randomly made content.

  • Looks nice, interesting name for you company though "2 Bad Company", almost sounds like "Bad Company 2". Good luck people searching for you on google lol.

  • For Construct 1, I use the tile object to load external images into my game, cause it's basically the only object that allows each instance to have a different image. I hope Construct 2 will let Sprites do that.

  • I haven't played MK before, but I think this game's title is absurdly retarded, I hate it how companies release a new game under the same exact title as one of their previous ones.

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  • The first one in the game, at the very start.

    Any tips on how to get up there?

  • I couldn't beat the first level, it indicates to press "Up arrow" to jump... but the ledge is too high to jump on?

  • Sounds good to me.

  • Was what I searched for when I was trying to find a game maker, when I was younger.

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Anonymous47

Member since 3 Feb, 2011

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