Yann's Recent Forum Activity

  • need to see the .capx

  • nope, you have to copy your capx in your dropbox/public/ folder

    and then right click > dropbox > copy public link   

    we need that one (:

  • Retro

    C2 can already do a lot without any plugin.

    But there are still some feature or ways of doing things in javascript that you can't access with C2 defaults plugins.

    For instance:

    - associative arrays: a way to gather data (character stats, highscore, etc) as a pair of key,values you can access the value by calling the key. In some case it can be really usefull. That's why Mipey created a Association List

    - canvas: with the default build of C2 you can't really manipulate pixels one by one (unless creating some 1x1 sprite with 16777216 animation frame (one by possible color) and spawning them where you want :D so yeah for that, plugin are usefull

    - bitwise operation: you can't use javascript bitwise operators (AND, OR, NOT, Left and Right Shift). Ok bitwise operations aren't often usefull but I did make a plugin for that :D so well... Bit

    Look at all the plugins there already are. By reading their description you'll see that they cover some intersting side c2 doesn't... yet (for some)

  • No code unless you want to develop some plugin in javascript.

    And seriously, you can do a lot without code.

    Unfortunately I never use game maker so I can't tell how different or similar it is.

  • face palm

    time to make some pancakes

  • I know why your animation isn't playing but I have two question:

    1/ What do you want to use this retry for

    2/ Why didn't you keep what I did (using the fade behavior instead of manymanymany animation frame) ?

    (for the "why": adding 'trigger once' should avoid triggering the 'set animation from beginning' thus only showing the first frame every tick)

  • show capix \o\</p>

  • do you see the animation playing?

    according to what you wrote earlier, you seem to destroy your sprite in the same event...

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  • play with the height of the joints and the rSpawner.size to find good looking yet not too heavy values (:

  • You have an operator for "is not equal to"

    instead of inverting the "System: Retry = 1" (don't know if it's the issue, the link is broken as Kyat said)

    And remember, your link must start with http:// for it to be properly clickable.

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Yann

Member since 31 Dec, 2010

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