0plus1's Recent Forum Activity

  • Hi, just a quick update.

    I decided to give the game away for free on the chrome web store, I just want people to enjoy it, I think it's a very cool concept. ANd now you have no excuse to not play it!

    Chrome web store

    Subscribe to Construct videos now

    (NSFW - Language)

    I would love to hear your opinions, as soon as the Arcade it's fixed I'll publish a stripped down version (no gamepad, no leaderboard and no fullscreen) for the competition (I would love to publish the full game on the arcade but the limitation doesn't allow me to do it..).

    Yo!

  • Thanks, one last question, is there an equivalent of the pin behaviour?

  • I'm eventing by copy and pasting other events :-P

    Latest ATI drivers (updated today) on win7x64

  • I'm playing around with all the libraries, api and company that wrap html5.

    So far titanium looks best as it's very easy to compile cross platform and the licence is free (even commercial) for indies.

    The problem is that most of the games doesn't work.

    Some examples work in titanium, full games (not only mine, but also space blaster) load but canvas doesn't render.

    Does anybody have any experience that could share?

  • Yann, Kyatric as usual thanks.

    I see there's always a solution to my problems, next time I'll approach the problem with a different attitude.

    Love

  • Two quick questions:

    1) Is there a correspondent expression as c2 choose (chooses between two or more values)?

    2) How do I rotate a whole layer? I tried:

    -> Key left arrow down :: System set layer angle "Game" to LayerAngle("Game")-(90*TimeDelta) but it doesn't work..

    Thanks again

  • Tokinsom I would like to play your game! It's incredible!

  • It's the second time the forum errors me and I lose 10 minutes of writing..

    Yann I'll try to explain myself better.

    I'm making an educational application for handicapped children and I need to procedurally generate a question on startup.

    Let's make an example:

    var pool = "book,table,spoon,lamp";

    var answer = tokenat( pool , floor( random( tokenCount(pool ,",") ) ), "," );

    //On the layout there are four hidden objects called (book,table,spoon,lamp) each of them has at least 10 frames, so I can't create only one object and then calling a random frame.

    I now need to: System set object called answer visible

    Basically I have 50 invisible objects and I need to make one visibile.

    Animmaniac only one of those 50 objects and make it visible

  • Yann Animmaniac

    Ok I see, but it's not what I want, so I explain better myself.

    I am accostomed to "normal" game engines where I could select an object by its name regardless if there were 0,1 or 1000 with the same name.

    I basically have this.

    I'm selecting a string out of 50 with tokenat.

    On the layout there are 50 insvisible object (all on the same position) which have the same name as the 50 possitble strings that I select with token.

    I need to: select "string from tokenat" object -> set visible

    I think it should be possible to do this but I can't find a solution.. I mean I should put 50 if condition but it's a tedious and stupid way of working the problem.

    Ideas?

    Thanks

  • Animmaniac Are you sure you can?

    I created a instance variable on my object (Which is always one) but I can't find any event that picks it! There is pick all pick nth intance.. but not pick by instance variable.. Can you explain a little better?

  • Thanks, so far it's awesome, 10 years ahead of c2!

    I'm really amazed, thanks I think I'll hang in your forums a lot..

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  • Does cc support get/post requests?

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0plus1

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