stan's Recent Forum Activity

  • I have two questions:

    1. All fonts became bold in the program, and not very convenient to choose the commands, especially the expressions. How to restore a normal font?

    2. 0.99.97 Is this version stable? Or not?

  • I've downloaded both caps, it looks very seriously, but most importantly - it works! I will necessarily try to understand this. Thank you guys!

  • All you can do is compare the sprites angle to make sure it doesn't go above or below.

    I compare the sprites angle, look at the this screenshot:

    <img src="http://d.imagehost.org/0528/images_1.png">

    Maybe I'm doing something wrong. If so, tell me please how to make the correct event that would compare the angles and the circle would move without jerks?

    Is there any plugin?

    Or this program cannot to make a simple volume control controlled by the mouse?

    <img src="http://d.imagehost.org/0802/bad_stan.png">

  • Thank you Newt, but your version is not suitable for me, because I need control rotates only when we move the mouse. I've almost made this, you can watch on video or download a cap file below. The only thing I couldn't get is to remove jerks which unaccountably appear sometimes when rotating the volume control and spoil the view.

    video:

    cap file: http://dl.dropbox.com/u/10760635/example_v.4.cap

    Why does the volume control often jerk and abruptly change the angle? How to fix this?

  • I've tried multiple variants, but can't make it. Here is what I have got. example v.3 Does anyone have any ideas?

  • Thanks. I made as you said, but the circle jerks when I try to spin it anywhere. It must begin rotate from the point where it has stopped. And I don't know how to use lerp, can you help me, please?

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  • Hi. I need a volume control which is controlled by the mouse. When a player clicks on any part of the circle, then moving the mouse he increases or decreases the volume. How to make a circle to rotate when you click on any part of it?

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stan

Member since 26 Dec, 2010

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