Hi. I'm pretty sure my title isn't that clear, so here is I want to do.
I'm working on a game with per pixel collisions. Because they use a lot of CPU, I thought I could make my game with less pixels, with a low resolution. For example, 640*400.
I want to display my layout in a 1280*800 window. So each pixel will be 2x bigger. I use "point" scaling in my project configuration settings.
Do you know how I could set only two resolutions breakpoints (1280*800 and 640*400) ?