Doomwaffle's Recent Forum Activity

  • Huh. I guess I was thinking too hard. After a little fiddling with other collision items, I simplified to

    For each 'Badguy'

    =/= Badguy and Solid are overlapping

    It works now. Thanks.

  • Don't use Norton. It's a terrible program.

    If you can't get rid of it, look for an exception list. Norton is probably acting up because one process is trying to call another, which could be a virus (But it isn't, it's Construct.)

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  • I'm having trouble getting an event to refer to multiple copies of one object, in this case, a sprite.

    http://i.imgur.com/qDleW.png

    As you can see, I have the sprite randomly spawn along the X-Axis at the top of the screen. It then drops until it collides with solid (A box along the bottom of the screen- I've tried making it collide with only the 'box' object, I get the same result) and stays there. The thing is, this only works for the first sprite. All the others just fall through the bottom.

    What am I doing wrong here? All my other instances of spawning an object and using events with it work.

    .cap if you think you can figure it out:

    http://www.mediafire.com/?dwz164kwh79hdes

    Thanks in advance for your help.

  • Perfect!! I didn't get the highest grades in programming or math so this helps me very much!

    Thanks for reminding me to update too...!

  • I'm making a simple turret game and I want the enemy to randomly spawn somewhere within the layout (it will then proceed to travel towards the turret/player who must shoot it, etc.)

    I can't for the life of me figure out a good way to get the baddie to respawn within a random area around the turret to generate a repeated assault upon the turret. I've messed with Create and create at offset to object, etc. and my current try is generating a random x and Y which yields no new creation (as opposed to other methods which worked, but didnt create the random spawning result i want) Here's my event screen so far.

    <img src="http://i.imgur.com/beUvg.png">

    Right click view to get the whole picture.

    Any ideas? Again, trying to get baddies to spawn around the turret. Thanks in advance for help.

    Here is a WIP link to my .cap http://www.mediafire.com/?5vp493h2rzdyaqa

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Doomwaffle

Member since 21 Dec, 2010

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