Lucried's Recent Forum Activity

  • Irbis

    i would gladly take the offer haha! i'll let you know when im done!

  • Hey! Here's my first game that turned out actually good!

    So far theres 5 levels but the first game will have 20!

    There WILL be a sequel to this game~ so please leave me a response what i should add/remove!

    Thanks!!

    Screen shots :

    <img src="http://i51.tinypic.com/2b8p3r.jpg">

    <img src="http://i53.tinypic.com/2vcynfn.jpg">

    <img src="http://i54.tinypic.com/jzk8c3.jpg">

    Game:

    http://www.mediafire.com/?q6wt63pkb59qj4t

  • Platform behavior has an action that inverts controls.

    i fixed the whole left = right, right = left, but another problem came up!

    When character walking Right he looks Left and vice versa

  • HI! I'm working on my little project now and have 3 layouts ready to go!

    But i have single problem..!

    ---Layout 3---

    When you touch the gravity (Green Arrow UP) You do go up BUT your controls are inverted so Left = Right, Right = Left

    After touching the gravity (Red Arrow DOWN) the keys go back to normal Left = Left, Right = Right.

    --- ----

    Help me fix this problem please ;D

    --- ---

    Heres the game :

    http://www.mediafire.com/?rokvmvk4fctyk8m

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  • well if TD mean Tower Defence

    for a clock,i got a .CAP somwhere on my HD ...

    http://dl.dropbox.com/u/9050706/Cap%26a ... ck_sys.cap

    or you could use a global var named timer with the value between each wave of ennemy.

    Lets say 30 seconds, create a GVAR then enter 30 in the value.

    + System: Every 1000 milliseconds

    -> System: Subtract 1 from global variable 'timer'

    then

    + System: Is global variable 'timer' Less or equal 0

    -> System: Set global variable 'timer' to 30

    here is the cap for the timer

    http://dl.dropbox.com/u/9050706/Cap%26autre/timer.cap

    and for the shop,you will need some array and complicated stuff that i still dont understand

    good luck

    alright thanks i'll try it when i get back from school!!

  • Hey I'm new to construct (started 2 hours ago)

    okay so i making a TD type of game. A game you have to shoot enemy's your self. no machines..

    a game like Storm The House

    --_----

    Issues : How do you make it through a day, like as soon as the "timer" goes down a new day/new enemys come..

    Issue 2 : How do you make a shop?

    --_---

    I did tried some tutorials but most didn't help but i got the Enemy coming toward the castle, a crosshair that shoots too. i got every thing except those things help? ;/

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Lucried

Member since 15 Dec, 2010

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