Upload the file. i fix for you
Hi.
First put a "shadowsCaster" behaviors to the character (sprite)
second: Insert a new object "Shadows light", "Shadow Light" opacity to 20, "Shadow Light" light radius to 20.
Ready. Test
link attach.
https://www.dropbox.com/s/cj9t7vzkvnkt0 ... 0test.capx
I would like to help you, but I understood nothing.
I do not understand exactly what you want to do. placed an image illustrative.
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Try this.
the cap file fix:
https://www.dropbox.com/s/e92tfy9e5y105 ... 20Fix.capx
Here the file fixed:
https://www.dropbox.com/s/0wr9rra8lrlpl ... fixed.capx
i replace the 3 beaviors for one phatform beavior. work much better!!
Hi, you shoud put a condicional event
here the fix
https://www.dropbox.com/s/o083tf9oxkkds ... _r173.capx
Construct classic:
https://www.dropbox.com/s/fyu10x9o0kfob ... ntrols.jpg
Great!! thanks!!
Construct 2, here the solution:
https://www.dropbox.com/s/epc6b8p1g1hvq ... ntrols.jpg
Disable control to move and jump platform having for default.
I would like to put my own controls.
In construct 1 was very easy to configure, how I do in construct 2??
Thank you!,
But I think it should be a button or something easier to access.
Why Construct 2 has no "animation preview"?
is very important to know how fast the animations are. the Construct 2 should have that tool, because it is very boring to be running the game to see how fast they run frames.
thanks
the scrolling background size mus be: 32x32 or 64x64 or 128x128 or 256x256 or 512x512 or 1024x1024 etc...
Square.
Member since 19 Nov, 2010