Heya!
I'm Brian. I'm currently in the middle of my first year of college. I'm currently working on a game that I've been working on since about the end of my first year of high school. Although, to say that I've been working on it this whole time is kind of a lie. Sure, I started the game almost four years ago, but most of the time in between was spent saying "Wow, I wish I had more time to work on that game..." But I've had a lot more time recently, so I've been working on it a lot more.
I've played video games for as long as I can remember. Literally. My first memory is of playing educational games on my mom's Mac when I was two years old. I never considered making a game until the eighth grade, when I discovered the magic of ROM hacking and level editors. I played around with Super Mario World ROMs for a while, before deciding that I needed a lot more practice with level design. About a year later, a joke in an IRC channel, involving saving the internet from a bread-eating menace, turned into a Cave Story-like game concept. With slightly less bread.
I initially worked on the game using Game Maker, but I was frustrated with a lot of its shortcomings. I heard about Construct through this youtube video:
. (One of the comments said it was made in Construct.) I looked into Construct, and tried using it, and decided I loved it. And now I'm making a game with it. Funny how things like that happen.