Spades's Recent Forum Activity

  • I use BLENDER and GIMP, I would like to use PHOTOSHOP and 3D STUDIO MAX, but I sadly can't afford them =( ...

    Best regards

  • In my opinion it's just a matter of laziness =P

    I would like to have every good feature from the beginning and not for adding .. it's like talking to a friend about your game and if he asks "how did you do that?" you have to say "You need this this and that plugin and this and that too" ..

    Best regards

  • I like your idea and I think that this would be helpful, there was not only one time where I thought "Sounds interesting" and than I saw that it's just for CC =( ...

    Maybe new subcategories?

    Best regards

  • I can't open the CAP, because I am in my office.

    I am just guessing in the dark and maybe it will help you =))

    Do you have 3 sprites with 10 animationframes and 2 private variables?

    If not ... that's the way I would do .. the animationframe (0, 1, 2, 3, etc) would be similar to the picture of the the digit. By pressing a button you will add the value to the variable and per code you say "If var = 0 set frame 0" or "if var = 9 set frame 9" ...

    If it will be 10 or higher you can add "if var >=10 make -10 and add 1 to var of sprite Nr 2" and the same for the second sprite.

    Hope that helped!

    Best regards

  • Dear Team,

    I bought my licence a few days ago and I am wondering if I am allowed to use it on more computers than one.

    I have:

    -) 1 PC at work

    -) 1 notebook (Ubuntu)

    -) 1 PC at home

    I would like to use my licence on these three. I will never use it on more than one machine at a time.

    Thanks!

    Best regards

  • I can't open capx cause I'm at work right now .. but maybe my thoughts can help you a bit.

    I made once a game where the enemys are trying to ram you and I had the same problem you mentioned with the shaking. I also made the "teleport back" thing but also added a "set speed to 0" than "wait 1s" and "set speed to x" (whatever you want to have).

    This was kind of nice because the enemy is attacking you and stands still for a sec and than tries to attack again.

    If you want a follower than you could make an extra collision box bigger than your hero and make "if overlap" (the AI with the invisible box) "Set speed to 0" and "if NOT overlap" (the AI with the invis box) "set speed to x" (the speed of the AI). This results in your AI to follow you but never ram and shake.

    Hope that this could help you!

    Best regards

  • That is a very interesting question and I really hope to get an answer soon =)

  • Dear community!

    For me I can say, that CC and C2 are kick *** tools for making games. In my time as 2D/3D-Designer I've learned one very important thing .. not the tool makes the product .. for example .. there are artists who are doing things in paint I couldn't do with a 3D program ..

    I like to program my self a few little tools and minigames (pong / anscii-games) but even the thought of doing a whole game just by typing and so ... thanks, no =D ..

    But back to topic .. I personally have no experience with FLASH, the only thing I know is that action script is nothing I would like to learn and I think, that the whole HTML5 will become really big ..

    The opinions red here are very interesting and I liked to read em. What I dislike is the 3D-examples ... I mean .. c'mon .. you can't show 3D-Pics to diss a 2D-Gamemaker .. it's like posting awesome 3D art in a Photoshop board and dissing Photoshop ..

    Best regards

    Patrick

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  • He, community!

    I am very happy to be a part of this awesome game creation!

    Short blabla about me. I am Patrick fom VIENNA in AUSTRIA.

  • Will there actually be a version for LINUX?

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Spades

Member since 5 Nov, 2010

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