Regarding the issue of loading local images for sprites from a URL, I am loading a PNG image from the application path using NW.js, and it works correctly. However, after I replace the image (keeping the same name), and use NW.js to load the PNG image from the application path again, the image does not update (it retains the image from the first load). Even after mounting and destroying, the new image cannot be updated. Is there a solution to this problem?