Juryiel's Recent Forum Activity

  • That's by design. The size of the texture can't be changed as easily as c2's drawing surface. One reason is the texture is cleared whenever it is resized, another is it isn't always desirable to have the paster's resolution match screen pixels.

    Using digitalsoapbox's suggestion to use the "set resolution" action to the window size is the way to go to make resolution the same as screen pixels.

    Ah I see, thanks!

  • I'm not saying it doesn't work in full screen. I'm saying that, if you use the High Quality Fullscreen scaling, it doesn't seem affect the plugin, and the scaling is still low quality (it looks the same with it on or off when you scale the screen size). I tested this by displaying the identical objects side-by-side. On one side, just rendered normally, and on the other first pasted on the paster and then displayed. The paster side looks blurry as the high-quality upsacaling doens't work. The paster was set to the same resolution as the project itself. Obviously if in increase the resolution of the Paster it looks better as I scale to higher resolutions, but having good upscaling work with it is nice since you don't always need high res.

  • Hmm plugin doesn't seem to be affected by full-screen scaling option. So if things are scaled the quality degrades. I wonder if this can be fixed.

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  • One of the games I've been making in C2 needs the ability to adjust playback rate of sounds. Because adjustment is done gradually and takes on a very large number of values it is not possible to just make different-speed sound files.

    Unfortunately mobile chrome (and I think iOS Safari) do not support playbackrate (chrome issue here: https://code.google.com/p/chromium/issu ... 20Modified )

    and to them this type of stuff is very low priority, unfortunately one of the main drawbacks that hamper C2.

    I was wondering if there's some sort of way to do this without relying on the HTML5 Audio implementation that would work on both iOS and Android. If you have any ideas let me know <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Problem Description

    Cannot change users in Google Play Services from within C2 game. Not sure if this is a bug in google, C2, or just no provided ability to change users with the API.

    Steps to Reproduce Bug

    Sign in as a user. Sign out. Attempt to sign in again, and it remembers the last user. So user cannot be changed. Only way to change user is to sign out from a different google application / google plus.

    Expected Result

    When signing in, should be able to input user credentials.

  • This seems to have resolved itself. Today, scores I had tried to previously submit yesterday appeared on the leaderboards on their own, and I can now submit and retrieve additional information. I changed nothing so I guess maybe something on google's end.

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Juryiel

Member since 30 Sep, 2010

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