Here's what I get after updating and trying to run my game made with the earlier version of construct:
A crash inside a plugin�s non-event code has been intercepted!
This may be a bug in the plugin, or a problem in construct.
Plugin_ Physics.csx
Object name: Movement_80_11
Instance: 129 (of 0)
I have tried to replace all objects using the old physics behaviour.
Any ideas for what i should do?