mandanceman's Recent Forum Activity

  • > I will tunnel until I reach HELL!

    >

    Be careful - that is actually possible in this game.

    Not only reaching lava, you can also on occasion tunnel past the bottom of the map. If that happens, you'll fall to your death and lose all your items.

    If you dig down and see what looks like sky, just fill it back up :p

  • Notch used to livestream himself playing minecraft while talking about future updates, those were always pretty funny.

    I own a copy of this, and when multiplayer alpha has enemy mobs, some friends and I are going to have a LAN dedicated to it. :p

  • Here's an example for an 8 direction grid movement:

    http://dl.dropbox.com/u/5426011/examples2/8dirGrid.cap

    made in 0.99.94

    I haven't used XAudio2 much but autoplay works fine the first time with any other wav file I've used. For a fix for that particular file throw in an event like this:

    + System: TickCount Lower than 3
    -> XAudio2: Autoplay file "C:\Documents and Settings\Rhino\My Documents\Downloads\Amaranthine\Amaranthine\Sounds\tick.wav" (No loop)[/code:2zmm51yy]
    and the tick will play the first time you hit a key.
    
    In the last problem the reason it's not working is arrays are 1 based.  (1,0,0) doesn't exist so no value is getting set,  change it to (1,1,1).
    
    -cheers
    

    Wow, thanks! : D

    edit: I can't seem to get the array's 1,1,1 to appear in debug, no matter what I set the array's dimensions to, debug shows it as having 1,0,0 through 10,0,0

    edit2: I got it working just fine with an array saving as a .dat, only a temp fix though, I'd rather things like resolution be editable in the ini so players don't accidently lock themselves out with unplayable settings.

  • Another question (though I still need an answer to the questions/bugs above).

    <img src="http://i6.photobucket.com/albums/y246/Yank1234/construct2.jpg?t=1283430876">

    Is this how you read from an INI? Running this in debug showed that Array2 still had a value of 0 at 1,0,0

    I hope I'm not being annoying, I sincerely couldn't find the answers to these questions on the wiki or in tutorials. ;p

  • I just got this and have no idea what I'm doing... I've spent the first three nights so far in my little "box" I made... now attempting to span this big ocean by making a bridge.

    I have no weapons, lights, anything like that...

    HALP! xD

    ~Sol

    http://minecraftwiki.net/wiki/Crafting

    This is a must. :p

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  • bump. Still need help with 8-direction grid movement.

    Also, I think I may have found a bug, my menu is set to play tick.wav every time numpad 2 or numpad 8 are pressed, but it only plays the wav after the third press, the first two are silent.

    in case you're not sure what I'm talking about. (numpad 8 and numpad 2 are up and down)

    http://www.mediafire.com/?fw0xcs5h2m0liz8

    And an image of the events.

    <img src="http://i6.photobucket.com/albums/y246/Yank1234/construct.jpg">

  • Ok, got a bunch of help on the chat (thank you Lucid and Shviller), the mouse and keyboard object fixed the latter problem, still taking ideas for the 8 directional grid based movement though.

  • I'm making a roguelike, and I love the grid based movement, but can anyone tell me how to get the grid based movement to work with 8 directions using the numpad? (ie 8 moves you north, 9 moves you northeast)

    I checked the FAQ, Wiki, and forums, but couldn't find anything on the subject.

    This seems like a really fast question, is it ok if I drop all my quick questions here, or is there an IRC I should use?

    Edit: oh, and I can't seem to get my main menu working. I'm trying to make my selection arrow move up and down when I press up or down, but there don't seem to be any button input event conditions for the arrow, and the custom movement script only allows a condition for vertical movement or horizontal movement (it can't differentiate between up and down).

  • thank you sirs.

    edit: it appears to be software limited, is there a way to remove the limit to speed up the process? It seems to perform one process per 'tick'?

  • Hay, construct noob here. I'm picking up construct with the hope of making my own roguelike (looks like I came just on time too, it appears to be in fashion ).

    It says I need a different version though, I could only find .99.91 on the website, is there a beta version you're using or something?

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mandanceman

Member since 30 Aug, 2010

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