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  • ok i have figured it out already. thanks anyway ^^

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  • It means the platformer speed is not zero so yeah it includes falling and jumping.

    "On moved" is a trigger that fires once when the sprite starts moving. "Is moving" is true every frame while the sprite is moving.

    thank you so much i understand it now.

    I have another question hope can get answer here then i don't have to write a new post.

    How to "compare X speed"? i can only found "compare speed" in actions, this include x and y, but i only need x.

    if its not available, how can i do it with variable, such as differencing x coordinate on every tick?

  • Hi all i am a noob in game deveop. I am getting crazy when dealing with the actual meaning of platform event such as "is moving".

    Does "is moving" also include jumping or falling?

    Also whats the difference between "is moving" and "on moved"(in animation triggers) ?

    Thanks in advance for helping

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ruudygh

Member since 3 May, 2015

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