My game has a hero whose animation, at present, is a plain figure. I have assets prepared for hair, faces, clothing, etc.
My goal is to allow the user to choose which option to have and then have the relevant pieces overlayed on the avatar. An additional complication arises when you consider the relevant animations for the avatar for running and combat, etc.
Finally, I'd wish for the user to be able to customise the colour of these components.
Is there any way that anyone can think of that I could make this possible?
Thanks!