Pixelpato's Recent Forum Activity

  • Just wanted to let you know, that I fixed the bug. It was the "Every 0.2 seconds" command that prevented the enemy bullets from spawning on multiple enemy objects.

    Lesson learned: if you make a "Every X Seconds" command inside an "For each" loop it will not function for each object instance of this loop.

    Thanks for your help nevertheless!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • randomly

    Thank you, I just uploaded the pics to imgur. I already implemented a "For each"-loop but this doesn't seem to function. All the actions in this loop function well for each enemy except the spawning of the bullets.

  • Hey guys,

    right now I'm working on the enemy AI for my arcade top-down shooter. I have an enemy object with different behaviour states (handled by an instance variable: ivar_stance = 0,1,2,3). ivar_stance = 0 let the enemy chase you, ivar_stance = 1 let's him shoot you and so on. It's working fine until I spawn multiple enemies. Then every time the enemy is in shooting range (ivar_stance = 2 is active), only one of the spawned enemies is actually shooting at you. The funny thing is, all other events are working fine, just the bullet spawning for the enemy bullet doesn't seem to function.

    Here is the event for the bullet spawning:

    i.imgur.com/3f0Zwox.png

    And here is the event that handles the behaviour states:

    i.imgur.com/WzBnnq8.png

    Can you help me out on this one? I'm searching a solution for a couple of days now =/

  • Hi Scirra-Community!

    My first ever completed game is now available on Google Play for Android devices. Feel free to download! It is absolutely free =)

    You can play the PC-Version here on Scirra Arcade, too.

    Escape Saturn is a vertical scrolling shooter game with pixel art graphics. Hope you like it!

    (Type "Escape Saturn" in Google Play Store) - sorry I can't post links yet =(

  • Hi there.

    I want to upload a game I made with the new Scirra Arcade Beta uploader. I'm using the newest version of construct 2 and exportet my project for Scirra Arcade.

    When I upload the .zip-file, fill in all descriptions and click on "update details" at the end f the page it is displaying an error at the top that says: SqlDateTime overflow. Must be between 1/1/1753 12:00:00 AM and 12/31/9999 11:59:59 PM.

    Can you please help me find the solution?

Pixelpato's avatar

Pixelpato

Member since 2 May, 2015

Twitter
Pixelpato has 20 followers

Connect with Pixelpato

Trophy Case

  • 9-Year Club
  • Popular Game One of your games has over 1,000 players
  • Famous Game One of your games has over 10,000 players
  • RTFM Read the fabulous manual
  • Email Verified

Progress

13/44
How to earn trophies