Kyatric's Recent Forum Activity

  • Do not put .mp3 files in your game.

  • You can still try and open it.

    If it is only using standard addons, it should open. In the free edition, you won't be able to edit and save it, but it still will execute.

    If your Construct 2 project is using third-part addons, you can have third-part Construct 2 add-ons in Construct 3 by asking their authors to port them using the SDK.

    Otherwise, check the Exchange Addon or this dedicated forum to see if a port already exists.

    Finally you can try this beta converter.

    Once you have a Construct 3 version of the add-on, you can install it using the add-ons manager.

  • In April 2018

    Blog posts

    • Scirra
      • Demonoire - New bundled RPG for Construct 3 - An article in which Tom announces a new example that is going to be bundled from Construct 3 R95. It is a complete RPG meant to be a valuable resource for newcomers and veterans alike.
      • C3 runtime alpha now available - An article in which Ashley indicates the new C3 alpha runtime is available from the beta release R95 and explains how to activate it, test it, what is currently in and the plans for the long terms. This is an experimental feature, so likely to contain a lot of bugs at the moment. Please file a bug report if you encounter any bug for them to be investigated and fixed. This is going to be a long-term work, the complete runtime won't likely be available before months have passed and it is not recommended to use it for production currently. Nevertheless, you can already test it out and be part of the "release soon, release often" philosophy of the Construct Team.
    • Ashley
      • Software development is hard: a collision bug post mortem - An article in which Ashley details his experience dealing with a specific bug report involving a minor bug in a key feature: collisions detection. Ashley explains his thought process and details how things work under the hood in order to investigate and fix such an issue.

    C3 New releases

    • r95 (beta) - C3 runtime alpha, new Demonoire RPG demo game, and more.
    • r95.2 (beta) - Bug fixes for C3 runtime.
    • r96 (beta) - Improved clipboard support, NW.js extras, bug fixes.
    • r97 (beta) - C3 runtime updates, Cordova updates, bug fixes.
    • r98 STABLE - Stable update: new Demonoire demo, C3 runtime alpha, improved clipboard & Safari support.
    • Find all the releases and changelogs on the new website https://www.construct.net/fr/make-games/releases.

    If you think you have found a bug in Construct 3 you can report your bugs on github following the instructions and templates provided there.

    You can also provide suggestions on the features suggestion platform at https://construct3.ideas.aha.io/.

    You can discuss Construct 3 in this forum.

    Remember, as announced, ultimately forums and other community related discussion channels will be moved to the new https://www.construct.net.

    Construct 3 has an English online manual ! Be sure to read it : https://www.construct.net/gb/make-games/manuals/construct-3.

    You can also check out Construct 3 tutorials and releases.

    If you talk a different language, you may also take part into translating Construct 3 and possibly getting a free subscription for it.

    Read more on this in this forum.

    The

    Addon Exchange service, holding Construct 2 and Construct 3 addons is now available.

    Authors, be sure to upload and maintain your addons there.

    Users be sure to check this one out from now on, this is meant to become the official place where to find addons for Construct.

    C2 New releases

    The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)

    Be sure to keep updated to the

    most recent release of Construct 2

    If you think you have found a bug in Construct 2 you can report it in this forum BUT

    • Make sure it is not already a reported bug by searching through the "Bugs" forum
    • Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
    • Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
    • Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
    • Make sure to read Bug report requirements before posting and provide all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)

    It is really important since about 50% of reports aren't bugs which takes time out of working on Construct2 directly.

    Be responsible, help everybody by making sure it's not your events in cause first.

    NW.JS

    • v0.30.0 (Chromium 66) [Requires r217+]
    • Get the latest and current version and make sure you are using the appropriate Construct 2 release : https://www.scirra.com/nwjs

    The

    Addon Exchange service, holding Construct 2 and Construct 3 addons is now available.

    Authors, be sure to upload and maintain your addons there.

    Users be sure to check this one out from now on, this is meant to become the official place where to find addons for Construct.

    Third part addons

    On the Addons Exchange - C2 - C3

    WebGL effects

    On the Addons Exchange - C2 - C3

    • User Saiyadjin did a big job putting in place in July 2017 this google doc which attempts to add descriptions to add ons and effects and determine if they are up to date or not. You can check the document or check for yourself directly in the forums' topics.

    Reminder

    Former retrospect

    As an added bonus, here is a list of the former "What you may have missed" posts for the year.

    See you next month !

  • Generate a code in your seller interface to get access to it.

  • Try Construct 3

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  • Congratulations ! I've been watching Zerator's playthrough of the game.

    Pretty cool game and story !

    Intense gameplay system and nice artistic direction !

    A great job overall !

  • Moved the post to the "How do I" section.

    [quote:2jbpmn1h]due to geolocation don't work on mobile right now, actually since few days ago.

    How so ?

  • As far as I've used it, "is on screen" worked as intended.

    If you have a "non-working" example, please provide a .c3p reproducing the issue you are mentioning.

    It it is validated as a bug, you will possibly have to fill up a report in C3's bug database for the devs to investigate it and fix it.

  • It is unclear what your "On game over" condition really is.

    It is possible that it is an event that triggers more than once, so the Flash is reset every tick of execution instead of only being applied once.

    Try to add the "System: Trigger once while true" condition to this event and see if it is better.

    If it does not help, then provide your actual .c3p (local copy) of your project (or try to reproduce the issue in a new c3p) so that others can investigate it properly.

  • but they aren't on C3, and the authors are not converting them. For that I have no work around.

    Yes you do :

    From the How do I FAQ for C3:

    [quote:gtin2f6r]How to use Construct 2 addons in Construct 3 ? - LINK

    Also 98% of addons can be done in events so are not critical to a project.

    If just doing games, C3 will get the job done, but I feel it is behind C2, and I'd be happier to feel it was moving in front.

    On my end I feel the opposite. C3 is firmly in front of Construct 2 and getting back to C2 is almost a hassle.

  • When you encounter an issue like this that is supposed to be a bug, do visit the bug database and see if the bug was already reported. If it was, consider adding a comment to it.

    If it wasn't, consider posting a new report.

    And to provide some actual true informations, each dev at the HQ works on several features.

    As far as I'm aware, the runtime has been Ashley's work, and Nepeo deals with the build service.

  • You should also set "Pixel rounding" in the properties of your project to help out further keeping to integers.

  • zenox98 Yes, it used to be only changed through the support but Tom added the feature on Construct.net, but we did not spread the word much about it.

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Kyatric

Member since 18 Aug, 2010

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