Kyatric's Recent Forum Activity

  • All the custom plugins/behaviors released are in this forum yes.

    And in case you missed it this list sums them up.

  • Thanks.

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  • Have a look at the manual and specially at the entry about webstorage.

    You can also check the how do I FAQ at the section "Webstorage".

    You can also check in the tutorials list the webstorage has been used more than once in those.

  • rafhelp: If you use four different sprite objects, they'll use four different set of images.

    So if you're reusing the same image, prefer using instances rather than making new sprites.

    Take a really deep look at the manual. I think before suggesting things, you should learn to use the software the way it is intended to be used.

    And once you'll do, you'll see it's pretty cleverly designed and covers most of what you need.

  • The beginner's guide for C2 is great for the basics of C2.

    You can go further and check the creating a match card memory game tutorial (still a WIP but valuable) to get more the hang of things.

    After those two tutorials, you should be more used to coding in C2 and can go back on the Finite State Machine tutorial mipey linked earlier and apply it in C2.

  • Hi new user

    Got it?

    Not really.

    What do you mean by report ? You want to display the score on screen ?

    Make a global variable that is your score.

    Make a text object.

    Add an event "Every tick"

    Add an action "Text: Set text" to global_variable

    It will display the score in the text.

    Is that what you were asking ?

    I strongly suggest you to have a look at the beginner's guide to construct 2, it covers those type of basics.

  • Oh you were aiming for a slingshot ?

    Have you checked this example ?

  • The link leads to a 404 error.

    Check the scale rate of your layer. (Select the layer and check the "Properties" pannel)

    Default value is 100, less or more can end up in changing the size of the images displayed on it.

    And if you have set "Parallax in editor" to yes, that may be what is causing the background to be "non working".

    As for "importing huge image", that's mostly a bad practice.

    C2 aims at games for the web, so it's generaly a bad idea to import a huge texture, it will end up ruining performances on lower hardware.

    Break down the big image in several other smaller one that you can reuse through the game.

    It will also lower the download size which is a good thing from the player's point of view.

  • Can't reproduce, works as intended in both FF and Chrome for me.

    No ghosting or whatever.

    Are your graphic card drivers up to date ?

  • <img src="http://dl.dropbox.com/u/36472942/construct/bugs/ChromeConsole.JPG" border="0">

    The error only happens in chrome.

    It works in FF.

    Are you using custom plugins or anything ?

    Be sure to download Release 84, uninstall/reinstall properly C2 and try again to export your project.

  • After the action "Create bullet", "Set angle" to bullet and it will automaticly pick (and only pick) the newly created bullet, without needing any other filter.

    You also don't need "Trigger once" or "For each".

    In doubt, post your capx and be sure to check the examples already listed in the how do I FAQ, shooting has been covered more than once.

  • And size is not per-layout. The window size set in the project properties is what matters here.

    As velojet said, just check the size given to the canvas tag in the index.html of exported project to see the designed size of the game.

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Kyatric

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