Kyatric's Recent Forum Activity

  • You can also pretty much use any sprite sheet you find on the internet, as long as it is for your own testing/placeholder in early development.

    Be sure to check the tools/resources forum, I remember having seen topics linking to such resources, be sure to have a search.

  • You would need a license and export to Awesomium (solution that is soon to be switched with node-webkit).

  • I recently retweeted this article about UID design.

    I hope it's close enough to the infos you're seeking.

    An interesting, quite inspirational read.

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  • The good old how do I FAQ contains a full section about arrays with a recently added "Endless Procedurally Generated Terrain" item.

    For tutorials, there's the always nice arrays for beginners.

    I also show how to use an array for some high scores management in my Asteroid in less than 100 events tutorial.

    The creating a memory match game also displays another usage of the arrays if I remember correctly.

  • Added, thanks.

  • Post your capx and explain clearly what is it you're trying to achieve, as usually recommended when asking for help.

  • I believe C2 already does the pooling for you, and that's how Ashley managed to improve the performances of the engine over the releases.

    Creating a lot of objects at once every tick will take a hit on performances though, but managing a pool of objects to reuse seems like overkill for, I believe, C2 already handles it at runtime.

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  • For "unjembled" code, don't check the "Minify" export option and you should have plain JS code.

    As for your second question could you give more informations on what is it exactly you're trying to achieve ?

  • Well imo, Shield is a far different device than Ouya/Gamestick to make any comparisons.

    It's supposed to be a handheld console which can also stream from your PC.

    In that aspect it kind of draws near what the Wii U gamepad is/does, whereas Ouya and Gamestick require a monitor to be plugged in and follow more a "living-room console" architecture.

    Ouya and GS are likely to be portable, but will still require a screen in which to plug in, whereas the Shield is supposed to suffice itself and also has a monitor output.

    I'm excited at the idea of streaming my HTML5 game executed on the PC on a portable console (not a tablet or phone).

    As for the design, I find it kind of old school and it really makes me think about a portable xBox/gaming machine.

    Anyway, it's early and it will depend on the price to see what market share the device is supposed to fill.

    I still feel more excited about the Shield than the Ouya/GS.

  • Construct Classic is the open source one.

    Good luck with your thesis anyway, C2 sounds like a good tool for the kids anyway and if the issue is about pricing, schools and institutes "only" need the standard license (the cheapest).

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Kyatric

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