<img src="https://dl.dropboxusercontent.com/u/36472942/construct/forumhelp/Parallax-vs-noPara.png" border="0" />
The control pad is on his own layer with parallax to 0,0.
Notice how the dashes act as a representation of the Window size (size of the project) and so you should use them as a marker to know where to place things.
The player sprite is on his own layer with a parallax of 100,100.
To help you visualize, you can set the layer's property "Parallax visible in editor" to Yes.