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  • "Choose" is a value of either text/number format whereas when using the "Create" action expects/let you spawn an instance of an object type.

  • Thank you

    Nice to know it is still working and useful <img src="smileys/smiley1.gif" border="0" align="middle" />

  • If you really "need" to add code, there is the javascript SDK that allows you to add plugins/behaviors.

    But truth to be told, most "already coders" that come to C2 just don't take the time to learn C2's ways and see that their programming knowledge will allow them to take advantage of the event system quicker than a "non-coder".

    Make your coder friend study the manual and the tutorials and realize that THERE IS NO NEED to code, the event system IS coding.

  • The theory is that you're looking for seeded procedural generation.

    This plugin could be of help and if I remember correctly there were discussion about such generation a very long time ago.

    I can't recall if there's been a definite solution posted though.

    Use the advanced search function and make sure to look for posts older than 6 months (the discussion happened at the time the plugin was posted I think).

  • Rook: Other arguments from two years ago.

    Life has gone by since and Chrome and Firefox perform on the same level nowadays.

    Read Arima's previous answer about the drivers and stuff, since you are tech-savvy, unlike people who play games in browser according to you, you might find the way to finally fix your performance issues.

    Also if you had been following/learning to use C2 during those past two years, you'd know now that the browser plugin allows fullscreen without having to press F11 in a workflow that suits the users control scheme and allows for a screen title that looks very much like a launcher of so many "native" games.

    Concerning the size of the download, yes 32 megas is a lot for a "game" made of only a circle.

    But on the other hand, when I watch the list of the last games I've bought through the humble bundle, most of them are several hundred of megs.

    When I watch the list of the steam games I've installed, most of them are in gigabytes.

    A finished game in node-webkit would be several hundred of megs with the "overhead" of 32 megs which represent a small fraction of it.

    If you only play games that are a few dozen of megs, I'd think that it doesn't matter if you have a "gamer" graphic card because it's unlikely such a game will take advantage of it anyway.

  • Why not Perl?

    Why not PHP?

    Why not ASP.net?

    Comparing HTML5 and those technologies is just misinformation/ignorance towards HTML5 and web technologies in general.

    The technologies you quote are all server side, not really prone to graphical handling.

    HTML5 is executed directly in the end-user's browser taking advantage of modern graphic cards very much like native exe.

    Also, you're two years late on this discussion. We haven't had an HTML5 nay-sayer in that time since HTML5 has greatly improved performance/reach and function wise.

    And it is still improving every day.

    Good luck with your petition as well, but you're asking for something that's already in. Node-webkit is C2's exe support. It even supports Mac and Linux binaries, even more than CC supported.

    You're welcome.

  • It's not very clear from your short first post what exactly you want RookieDev.

    "Infinite terrain", from a top-down perspective ? side scrolling ?

    What is to happen to this terrain ? On it ?

    Do you want large blocks at different angles ? Would a terraria-like terrain do the job ?

    There are procedural generations examples already listed in the "how do I FAQ", have you checked those out ? Are there any help to what you're looking to do ?

    When asking for help, be the most precise possible in order to get the most precise answer possible in return. If you ask a "vague" question, you're under the risk of getting vague answers as well.

    I understand your frustration, but on the other hand, I do understand mystazsea's as well, I share it often.

    I'm under the impression of seeing a sea of all the same questions in the forums over and over again. And too vast questions in scope that seems to show that the person asking doesn't really realize/know what they are really asking for.

    mystazsea: Sarcasm is not an obligation, prefer to just not give an answer rather than venting in public.

  • Search for the term "IRC" in a search engine

    Or eventually use Mibbit.

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Kyatric

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